African Adventure Or In Search of Dr. Livingston This is the MS-DOS port of an old Commodore 64 game called African Adventure. This was ported to GW-BASIC, then compiled using the excellent PowerBASIC compiler. This was ported in September, 1997 by Tony Baechler with help from Audrey De Lisle. This program should be free of bugs, but since we are dealing with BASIC code which is seventeen years old, there could easily be bugs that have not been fixed. If you find anything which you do not think is correct, read the rest of this document. If you still think it is a bug, send email to tb@earthling.net with exact details on what you did and where you think the bug is. Also, since both the compiled program and the GWBASIC source code are included, you can either try to fix the bug on your own or run the actual BASIC program to find the exact line number which causes the problem. Copyright This program is, as far as I am aware, in the public domain. It was written in September of 1980 without any copyright statement in the program, so I am making my port available unless one of the original authors objects in the future. Since it is public domain, you may do whatever you want with this program. All I ask is that you give credit where it is due, both to Tony Baechler and Audrey De Lisle, but you do not have to. I am giving my port away to whoever wants it. Peculiarities There is no examine command in this game, so do not try to use it. Also, commands like "stand," or "stand up," do not work, use "get up," instead. There is no status line in this game, and I am not going to put one in. If you want it, you are free to program it. After 20 turns, a native throws a spear at you. This is not a bug. Since the score seems somewhat random, no effort has been made to fix it. Do not be surprised if you quit and have 50 or more points for no reason. This game is very much like a Scott Adams game, where you find and deposit the treasures in a secret location. Because of this, you can only use two words, like "go bed." Also, all commands must be in upper case. The inventory does not work correctly. If you get the boots, the program does not tell you that you have them, you just have to try to get them again to find out if you have them or not. Files In this archive, you should have AFRICAN.BAS, AFRICAN.EXE, AFRICAN.TXT, and AFRSRC.BAS. Most of these files should explain themselves. AFRSRC.BAS is the original, C64 BASIC source code. I got it from ftp://ftp.gmd.de/if-archive/games/c64/afrsrc.lzh. If you have a bug to report or just want to send email to me, you can post to the rrec.games.int-fiction Usenet newsgroup or send email to Tony Baechler, tb@earthling.net. EOF