Enter Ample Sample and create a design idea that will transform carpet samples into a fixture, a personal accessory, or any other product you dream up!
Check out our new categories for students and Tryk samples.
Winning designs will be promoted at NeoCon, in Floor Focus Magazine and available as a free download to forward-thinking designers from around the world.
The COAT-HOOK is a product made from champagne corks, ready to be screwed into the wall. It comes in a jewelry box with a plug, an individual label and unique serial number stating event, place and date of collection (e.g. YSL party, Feb 2002, London). On the one hand, the cork is, because of its shape, functionally perfect for hanging a coat/jacket, but also, on the other hand, becomes unique because of its traceable history coming from a particular special moment=party/event).
Additionally, you can send in your own corks from a particular memorable event and have those individually made into boxed and labeled cork-hooks.
Batphones are designed to increase the hearing capability in frontal situations such as watching TV or listening to a speech in the back rows. Therfor, the ears are being extended to focus onto the speaker(s) and capture a wider amount of sound waves. Being low-tech, that is consisting of just one piece of injection moulded plastic, Batphones are also low-cost and can be distributed as an advertising gift during a speech or a congress for example.
Batphones can not substitute electrical hearing devices or headphones but are a perfect and cheap alternative for people having slight hearing difficulties in various situations.
Everyone has already experienced the huge difference in hearing after having held ones hands behind the ears. Batphones are adopting this idea and form an innovative yet simple design.
Another inspirational source are the ears of bats, which are due to the bats sonarsystem perfectly shaped for frontal hearing.
[From New Da Vincis] Like a cross between a skateboard and inline skates, but with more freedom and simplicity than either, the Orbitwheel is a brand new concept for wheeled sports.
The design is simple: two feet, two wheels... and you're ready to go. The Orbitwheel's concept is basic, but with the wheels whirling around your feet, you are capable of countless tricks and maneuvers that can be as complex and creative as you can come up with.
With the Orbitwheel's minimalistic design, fun and transportation have never been so portable and convenient. The large wheel radius enables you to enjoy the Wheelblazer on a variety of different surfaces. The two thin, light wheels require no folding down or taking apart, making them easy to slip into a backpack or carry in your hand. And when you're ready to get going again, you don't need to fuss with buckles and flaps - just step into the hoops and take off.
Creative Commons today announced the release of LiveContent 2.0, a LiveDVD full of Creative Commons-licensed multimedia content and free and open source software. LiveContent allows users to explore open content such as music, video, photography, books, and educational materials that can be freely used, copied, and built upon. LiveContent boots directly from the LiveDVD, making it easy for users to interact with Creative Commons-licensed content and test-drive open source software. The LiveDVD is built upon Fedora 8, a Linux-based operating system, and the disc includes a number of open source software applications like OpenOffice, The Gimp, Inkscape, and Firefox.
The LiveContent project draws CC-licensed multimedia content from a variety of diverse projects aiming to share creativity and culture more openly. Included are photographs from Flickr.com and Wikimedia Commons, music from Jamendo.com and Simuze.nl, videos from Make Magazine, Boing Boing TV and others, books from Manybooks.net, and open educational resources from MIT’s OpenCourseWare initiative.
For version 2.0, LiveContent transitions from a LiveCD to a LiveDVD platform, providing more space for open content and software. Beginning with the popular photo-sharing website Flickr.com, LiveContent 2.0 demonstrates a unique content “autocuration” process. This technique manipulates web services provided by Flickr and automatically compiles photos onto the LiveDVD build. With the success of the Flickr autocuration process, Creative Commons aims to push for further standardization of CC content syndication feeds and APIs.
Creative Commons calls for increased community participation in curating open content and developing technologies that spread CC-licensed content. “Creative Commons doesn’t maintain a centralized repository of the work published under the suite of CC licenses,” said Jon Phillips, Business and Community Development Manager at Creative Commons. “But our Content Directories project has been a useful tool for organizations to list their CC-powered projects. It’s important that we develop a standardized process for the community to be able to learn about and reuse open content.”
Il progetto Copyleft Italia, curato da Simone Aliprandi, ha pubblicato una nuova brochure sul progetto Creative Commons, le relative licenze e i modi in cui queste ultime si possono usare.
Il volantino, oltre ad essere disponibile nelle pagine del progetto Copyleft Italia, e' stato anche pubblicato sul sito di Creative Commons Italia.
La doppia C Percorso interattivo su copyright e copyleft
PRIMA PARTE Un interessante percorso interattivo nei meandri del copyright e del copyleft, visti dalle diverse ottiche del creatore e del fruitore di opere.
- Come è nato il diritto d'autore e con quale scopo? - Come faccio a tutelare la mia opera? - A cosa serve la SIAE? - Come faccio a sapere se posso o non posso utilizzare un'opera? - Ho dei diritti come utente/fruitore di opere creative? ... e altri utili quesiti.
PARTE SECONDA Una completa raccolta di risorse digitali (libri, filmati, articoli, links) per approfondire le tematiche trattate nel percorso interattivo.
- Capire il copyright (di S. Aliprandi) - Teoria e pratica del copyleft (di S. Aliprandi) - Permesso d’autore. Percorsi per la produzione di cultura libera (di A. Beccaria) - Software libero, pensiero libero (di R. M. Stallman) - Cultura libera (di L. Lessig) - Diventa creativo (filmato divulgativo a cura di Creative Commons) ... e altre indispensabili risorse * una produzione Copyleft-Italia.it * * in collaborazione con Quifree.it *
- concept, testi e produzione: Simone Aliprandi - realizzazione percorso interattivo: Dario Tansini - elementi grafici e copertina: Telefunk Photos & Graphics
Posted by MrEHQEon 2007/10/20 15:53:15 (161 reads)
Open Hardware Licenses
Many people (including myself) have not waited around for a specialized license to go around making open hardware. Common 'subtitutions' are GPL, Creative Commons, MIT, BSD and similar open licenses. While these licenses are often pretty good at stuff like firmware, or CAD drawings, they don't take into account some of the differences with hardware, particularly patents and derivative works. Licenses
Here are some licenses that have been spotted 'in the wild' . I can't really endorse any of them, as they are all still very new (as of summer 2007) and are likely to morph as people poke at them Chumby HDK TAPR License What is not Open Source Hardware
One point I want to make is that for a project to be considered Open Source there cannot be any restrictions placed on that project. That includes "non-commercial", "commercialization requires purchasing a license", "no government/military use", etc.
GPL/BSD/MIT do not have these restrictions and OSI is very strict about it.