26 Apr 08: GNOME Mastermind 0.3.1 Bugfix Release!
Hey it's been a while since I last posted something here (ehm.. it's been a while since I last made a svn commit too :P). It turns out that gnome-mastermind has an annoying bug with recent distros. So here is a bugfix release ;).
This fixes grid drawing with both recent and old versions of cairo,
I've tried my best to make gnome-mastermind look the same in both but there was
an isssue with line rendering in pre-1.5.8 cairo that now has been fixed so I
gave priority to most recent cairo. This unfortunately causes pegs to be placed half-pixel uncentered to the right with relatively old distros. Please consider upgrading since it is related to a cairo issue that's already fixed ;).
Btw check the ChangeLog for more infos or feel free to contact me.
30 May 07: GNOME Mastermind 0.3 Release!
Finally I'm happy to announce the third release of this little game! Here follows a quick list of major changes:
Drag and drop support:
now you can place pegs simply draggin them from the tray to an active
cell. Old select and place mode still works too.
Undo and Redo.
Double click on a peg places it to first free cell (single middle click too as before).
Added a first draft of a keyboard mode: 1, 2, 3, ... 8 keys place the correspondent peg to the first free cell.
Added a new fruity theme where pegs are replaced by fruits. Since each fruit has a different shape, it could be used even by color-blind people. Thanks Sean Wilson ;)
Added an accessible tileset where each peg has a different shape so that it can be distinguished by color-blind people.
Some tileset artwork restyling: two new themes, removed old simple.svg and replaced with a new similar but gpl one.
Replaced selection rectangle with a sort of zoom effect.
Minor user interface improvements. Made main window resizable.
New translations: Arabic (Djihed Afifi), Basque (Mikel
Olasagasti), Indonesian (Andika Triwidada), British English
(David Lodge), Spanish (David Prieto), Brazilian Portuguese (Leonardo Fontenelle).
Hope I din't forget anything. As always check the ChangeLog file for a detailed list of changes.
Go to the Download section to
try it now or check the updated Screenshots to take a look at the game.
21 May 07:
Hey, it's been a while since I posted last news here so lets summarize what happened during this time:
My request to
debian wishlist has been accepted and thanks to Bart Martensgnome-mastermind just
entered Debian :D!
The mantainer though had to remove simple.svg theme because
it was a derivative work from media-record.svg from tango icon theme, hence
licensed with cc-by-sa, a license incompatible with debian guidelines.
I've already solved this issue in development version creating a similar one from scratch and releasing it with gpl. Check it from svn if you want or wait few days for the next release ;).
Right after the package entered Debian Unstable it's been also synced with Ubuntu Gutsy so the next ubuntu release will hopefully contain it in its repositories :).
Some days after release:
Thanks to Mikel Olasagasti (author of the basque translation that will be in 0.3) we have a gentoo ebuild available at gentoo bugzilla.
Right after the new release Ulisse Perusin sent me a new tango-ish tileset, I'm afraid but I cannot include it in this version. It will be in 0.3, but if you want you can download it right now and copy it to /usr/share/gnome-mastermind/themes.
Thanks to João Pinto from GetDeb we have two brand new Ubuntu Feisty packages (for 64bit version look at getdeb).
If you like GNOME Mastermind you can vote it or leave a comment at GnomeFiles!
05 May 07:
GNOME Mastermind 0.2 release:
Chance to replace already placed pegs.
Persistent Show/Hide Toolbar setting
New tileset from Ulisse Perusin.
Docbook help: press F1 or go to Help → Contents
New Translations: French strings and manual (Robert-André
Mauchin), Italian manual (Edoardo Batini), Polish (Tomasz
Dominikowski), Swedish (Daniel Nylander), German (Thilo Pfennig)
Note for artists: changed tileset format to 340x40. Look at included ones as examples.
Various bugfixes. Check ChangeLog file to have a complete
list of changes.
20 Apr 07:
Thanks to Federico Boaretti now we have a feisty package ;)
Please test it and report me any problem related. 19 Apr 07:
After just one day of project life I've already received
Polish translation! And we could soon have some ubuntu
package and maybe an icon :D! Thanks to you all!
I've opened a project page
at gna.org Project homepage will still be this but development
has moved to gna svn. You can checkout latest svn
$ svn co svn://svn.gna.org/svn/gnome-mastermind/trunk gnome-mastermind
From this moment you can submit bugs to
gna.org Bug-tracker I've also opened a
list for support, help requests, feedback, comments, and
whatever you want to discuss on. Use it to give me your
opinion about the game, ask for feature and suggestions!
GNOME Mastermind is a little Mastermind™ game for
linux that I've written, mainly for fun, while I was learning some
programming with gtk and cairo. At first I was not intentioned to
share it, but now I think it has become quite stable so I decided to
distribute it. I like it and I hope someone else would like it too.
The goal of this game is to break a hidden color code following the hints that the game gives us. Check the game manual for a better explanation about how the game works and is played.
If you look at the code please don't care too much about
style issues and some portion redundancy: it's still an
early version so it still needs some love ;)
Feel free to comment out at email address below.
Please, note that site website is still a stub under
This game is free and is released under